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arcadey

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Posts posted by arcadey

  1. The point isn't to sell singles there, but to sell albums. Those sales are just a bonus, wait for the album release. Plus, T-ara has a solid longevity in Japan. Bo Peep stayed relevant in the charts for about 5 months. It sold above 130k while its 1st week was 50k.

    For a "prophet" you're a bit outdated. Like someone answered you, the album is coming out in a few days. Kara barely did better last November when they released a single a month before the album. Those sales are just a bonus, it's the album sales that matter. Besides, the last Korean artist who did the same thing (U-Kiss and 2ne1) barely sold 3k of their singles, while the album sold about 20k. So yeah, 19k is really good for this kind of release. And don't forget that the album contains original Japanese tracks as well.

    Uh well considering all the promo they've done, 19k really doesn't seem that great. We will see how the album actually does, because so far out of four single releases, T-ara has only had one decent hit with Bo Peep Bo Peep. Every time they promote new things they keep mentioning Bo Peep because it seems to be the only thing Japan knows them for.

    Hopefully the album does well and the fact that they only put two original songs on it doesn't hurt them, since Jewelry Box is mostly filled with cheap b-sides and previously released material.

    There's one word that comes out when I read this : "stupid". But let's remain polite. Lovey Dovey single and the album Jewelry Box are joint releases. It doesn't compare with the previous singles which were the actual release. Here, the single of Lovey Dovey is just a preview of the album, or a plus for collectors of T-ara. Seriously people, how hard is that to understand ?

    You sound so touchy and over the top jumping down me and Bri's throats. You need to chill out and stop being such a mental stan.

  2. 19k is good? I don't know much about J-Pop sales numbers but it seems like a flop to me debuting at No. 9, T-ara's worst yet. And they did so much promo for this. More than for any one of their other j-singles.

    Wikipedia has their first week sales as MUCH higher. Bo Peep almost did 50k, Roly Poly 41k, Yayaya 31k. 19k is a big flop.

    I don't blame T-ara this time for their promotion because they did LOTS. I blame the single being a cheap remake and not an original japanese song, which they should have used to lead their album with, like SNSD did with Mr. Taxi.

  3. They all looked stunning!

    Eunjung was definitely the star though. The commercial seemed to be all about her. She must be so recognizable in Korea due to T-ara, her acting, and her CFs.

    I think one of the reasons Eunjung is so recognizable is because she never changes her hair lol. It always stays the same basically so the public knows her image well.

  4. It's worth noting that currently the margin of difference between numbers three through seven for that week are fairly small, meaning it's anyone's guess as to who will end up in what position. Supernova is above T-ara by only the smallest of margins...

    Singles:

    01 571.30 AKB48 - Manatsu no Sounds good!

    02 96.40 NYC - Haina!

    03 68.00 GLAY - Bible

    04 62.60 Yuzu - with you

    05 58.50 Choshinsei - Stupid Love / COME BACK TO ME

    06 55.30 T-ARA - Lovey-Dovey (Japanese ver.)

    07 51.60 Nishino Kana - Watashitachi

    08 26.70 BUCK-TICK - Elise no Tame ni

    09 23.70 The Cro-magnons - Totsugeki Rock

    10 23.10 TOKYO GIRLS' STYLE - Tsuioku -Single Arrange ver.- / Taisetsu na Kotoba

    It's gonna be really interesting to see where everyone ends up!

    Damn, I really want them to debut in Top Five damn it. They seem to be promoting this more than their other singles so I thought it'd do pretty well, and T-ara usually have big second week drop...

    Hopefully with the album and tour Lovey-Dovey will show longevity on the charts. Although it has a very cheap PV and even the audio sounds kind of cheap and basic, so I'm not surprised Japan isn't super eager to buy it lol. Especially when its their fourth single and lead from their studio album and they still haven't done an original japanese song

  5. Omg, Eunjung looked STUNNING! That's the best I've seen her look in a long time. She is such a beauty and so talented,

    Boram also looked very very cute even though Eunjung stole the show.

    I love that T-ara is promoting lots in Japan and doing it PROPERLY instead of half doing it while they have Korean music activities. I like to see all their focus on Japan right now. I really hope Lovey-Dovey is a big hit like Bo Peep.

    Who else is releasing singles on the same day as Lovey-Dovey?

  6. The game's available in different versions, depending on your location since Nexon's expanded overseas quite a bit. I believe there's a Korean, Chinese and North American version - the K version obviously gets the most attention since it's the main source of income while NA is catered mostly towards players based at North America (as well as South America), SE Asia, Australia, New Zealand and MAYBE Japan to some extent - effectively making it the international version. There was a specific Vietnamese version made as well a while back but it was shut down - at least from what I heard, due to an excessive amounts of hackers breaking in.

    The T-ara characters are most likely for the Korean version though, in which you need to registrate and make a Nexon ID - which also means you need a Korean national ID number (or whatever it's called and pretty much means you need a Korean passport as well).

    Much like the Big Bang, 2NE1, Rain and KARA characters, you'll probably have to pay to play as T-ara characters as well (SK's gaming industry is also highly developed and commercialized in its own right so it's not uncommon to see even the average player spend a fair amount of real-life cash as well - back at Korea 09, most of the guys I knew spent money for specific characters or items in all sorts of games - hell, my aunt's eldest kid, aged only 11 spent as much as 50k Won in a month on that kinda stuff and got no complaints). Worse off, you only keep the bought characters for a limited time. The characters do offer bonus such as extra points per kill, extra experience etc. though.

    Don't know about the Chinese version but NA hasn't got any of the idol characters so far. If it did, I would have heard about it already or from a few mates or my brothers since they still play it a lot.

    For violence, you can choose it to be ON or OFF in the settings mode in the game itself. I wouldn't recommend the NA version though since lagging happens occasionally, not to mention it has a higher amount of hackers and tappers than the Korean version by a massive margin.

    In gameplay, it's quite wide and very much like the typical FPS game you'll come across to. Rooms can fit up to 16 people maximum and are divided into two teams (red and blue). The rest of the info for gameplay modes can be found at either Nexon itself or in Wikipedia.

    Real money is used to pay for special items and characters while points are for buying weapons and gear - points are earned from killing players of the other team as well as accomplishing certain objectives for more specific game modes. Points also add up to your experience bar, which is used to progress through the ranks (you start as a Recruit) - the higher the rank, the longer it takes to rank up. Kill/death ratios are also measured - if your death ratio is higher, the lower the percentage it is (above average and higher-skilled players range from between 50% to as high as 68%, depending on which game modes they play the most and how far the gap between their kills and deaths is).

    Weapon-wise, there's primary, secondary, grenade and melee.

    Ideally, most players would take the AK-47 as primary and D.Eagle as secondary (nades and melee highly depends on personal choice). Others would use the M4A1 or TRG-21 (to smaller degree, SCAR and FAMAS are used too) while other weapons are practically ignored - submachine guns, shotguns and machine guns are a very rare sight and there's a reason why average players don't use them.

    You can also apply for 'clans' and engage in matches with other clans in the Clan match servers - though a lot of these clans can be pretty picky with membership while other players act as YB - 'yong byung', which means mercenary in Korean, fighting for a clan until they're no longer needed but get gifted items from the clan itself as pay. Which also goes to say, a significant number of clans are filled with players who're also K.version veterans (myself included).

    Having played both versions, hackers and tappers were very rare to come across to when I played the Korean version during 2008 to the end of 2009 but for the NA version (started playing this when I went back to NZ in 2010 since playing the K. verson here tends to lag a lot due to distance), I literally lost count, especially from September and beyond.

    K. version is a lot safer to play but you'll probably come across a lot more better-skilled players while the NA version is the opposite (so long as you avoid the more high-leveled players unless you're confident enough to take them on, which has also increased in number since 2011). New players would struggle a lot initially however.

    Sorry if I rambled on lol.

    Hope this helps!

    The game's available in different versions, depending on your location since Nexon's expanded overseas quite a bit. I believe there's a Korean, Chinese and North American version - the K version obviously gets the most attention since it's the main source of income while NA is catered mostly towards players based at North America (as well as South America), SE Asia, Australia, New Zealand and MAYBE Japan to some extent - effectively making it the international version. There was a specific Vietnamese version made as well a while back but it was shut down - at least from what I heard, due to an excessive amounts of hackers breaking in.

    The T-ara characters are most likely for the Korean version though, in which you need to registrate and make a Nexon ID - which also means you need a Korean national ID number (or whatever it's called and pretty much means you need a Korean passport as well).

    Much like the Big Bang, 2NE1, Rain and KARA characters, you'll probably have to pay to play as T-ara characters as well (SK's gaming industry is also highly developed and commercialized in its own right so it's not uncommon to see even the average player spend a fair amount of real-life cash as well - back at Korea 09, most of the guys I knew spent money for specific characters or items in all sorts of games - hell, my aunt's eldest kid, aged only 11 spent as much as 50k Won in a month on that kinda stuff and got no complaints). Worse off, you only keep the bought characters for a limited time. The characters do offer bonus such as extra points per kill, extra experience etc. though.

    Don't know about the Chinese version but NA hasn't got any of the idol characters so far. If it did, I would have heard about it already or from a few mates or my brothers since they still play it a lot.

    For violence, you can choose it to be ON or OFF in the settings mode in the game itself. I wouldn't recommend the NA version though since lagging happens occasionally, not to mention it has a higher amount of hackers and tappers than the Korean version by a massive margin.

    In gameplay, it's quite wide and very much like the typical FPS game you'll come across to. Rooms can fit up to 16 people maximum and are divided into two teams (red and blue). The rest of the info for gameplay modes can be found at either Nexon itself or in Wikipedia.

    Real money is used to pay for special items and characters while points are for buying weapons and gear - points are earned from killing players of the other team as well as accomplishing certain objectives for more specific game modes. Points also add up to your experience bar, which is used to progress through the ranks (you start as a Recruit) - the higher the rank, the longer it takes to rank up. Kill/death ratios are also measured - if your death ratio is higher, the lower the percentage it is (above average and higher-skilled players range from between 50% to as high as 68%, depending on which game modes they play the most and how far the gap between their kills and deaths is).

    Weapon-wise, there's primary, secondary, grenade and melee.

    Ideally, most players would take the AK-47 as primary and D.Eagle as secondary (nades and melee highly depends on personal choice). Others would use the M4A1 or TRG-21 (to smaller degree, SCAR and FAMAS are used too) while other weapons are practically ignored - submachine guns, shotguns and machine guns are a very rare sight and there's a reason why average players don't use them.

    You can also apply for 'clans' and engage in matches with other clans in the Clan match servers - though a lot of these clans can be pretty picky with membership while other players act as YB - 'yong byung', which means mercenary in Korean, fighting for a clan until they're no longer needed but get gifted items from the clan itself as pay. Which also goes to say, a significant number of clans are filled with players who're also K.version veterans (myself included).

    Having played both versions, hackers and tappers were very rare to come across to when I played the Korean version during 2008 to the end of 2009 but for the NA version (started playing this when I went back to NZ in 2010 since playing the K. verson here tends to lag a lot due to distance), I literally lost count, especially from September and beyond.

    K. version is a lot safer to play but you'll probably come across a lot more better-skilled players while the NA version is the opposite (so long as you avoid the more high-leveled players unless you're confident enough to take them on, which has also increased in number since 2011). New players would struggle a lot initially however.

    Sorry if I rambled on lol.

    Hope this helps!

    Thanks so much for your explanation!

  7. Being a former Sudden Attack player and fan, I really have to say Nexon's disappointed me again.

    Ever since 2010, I felt the game had been going downhill since it started catering more towards younger players (age 8-13) while those in high school and uni were steadily ignored - not to mention the amount of idol characters as well as some weird ones started popping up around back then, making the concept of the original characters a moot point (the Red Team and Blue Team). Not to mention SA essentially copied the Zombie mode matches in Counter Strike: Online by making a Vampire mode.

    Putting Rain first was a huge hit, but really, is it necessary to add more idol characters in? Big Bang, 2NE1 and KARA were already put in and now T-ara? And who's going to be next? Rainbow? SNSD? BEAST? MBLAQ? At most, Nexon's just doing it purely for the money.

    Not even other popular FPS games in Korea like Counter Strike: Online and SF add idols into their character list. At this rate, I might as well call the game Idol Attack, not Sudden Attack. *Sigh* Nexon....what are you doing to this game...

    Being a former Sudden Attack player and fan, I really have to say Nexon's disappointed me again.

    Ever since 2010, I felt the game had been going downhill since it started catering more towards younger players (age 8-13) while those in high school and uni were steadily ignored - not to mention the amount of idol characters as well as some weird ones started popping up around back then, making the concept of the original characters a moot point (the Red Team and Blue Team). Not to mention SA essentially copied the Zombie mode matches in Counter Strike: Online by making a Vampire mode.

    Putting Rain first was a huge hit, but really, is it necessary to add more idol characters in? Big Bang, 2NE1 and KARA were already put in and now T-ara? And who's going to be next? Rainbow? SNSD? BEAST? MBLAQ? At most, Nexon's just doing it purely for the money.

    Not even other popular FPS games in Korea like Counter Strike: Online and SF add idols into their character list. At this rate, I might as well call the game Idol Attack, not Sudden Attack. *Sigh* Nexon....what are you doing to this game...

    What's the game like? Is it violent? It seems cool.

    How do I get to play as T-ara?

  8. LMAO,yes. ^_^ Soyeon,our leader and Eunjung are basically taking over the video with their talkative personalities.Hahaha.During the introducing segment,Soyeon playfully disturb Hyomin from introducing herself. :P

    (p/s:I'm surprised (and happy) that you agree to have Soyeon as T-ara's permanent leader considering that Eunjung is your bias :) )

    Yes :) I used to think Eunjung was the best T-ara leader and should be permanent, but I have been so impressed by Soyeon that I think she needs to remain permanent leader. She has the maturity and leadership qualities to run T-ara.

    I also think Tiffany should replace Taeyeon as SNSD leader haha

  9. If you see this picture of all the stars on the red carpet, our Eunjung definitely looked the best.

    http://www.soompi.com/news/stars-dazzle-at-the-vip-premiere-of-all-about-my-wife

    I can't stand miss A Suzy. She gets lots of attention for her 'acting' even though she can't act, and it overshadows Eunjung who is a true talented actress. It's sad when people like Suzy can get more attention over talented idols, even when it isn't deserved.

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